Game Development
Let's build games people actually play.
I build mobile and PC games with Unity and C# — from prototype to published. 4 games live on stores, with more in development.
- Games shipped
- 4
- Platforms
- ۲
- Engine
- Unity
What I build
Mobile & PC games
Mobile Games
Fast, fun and optimized for touch. Built for Android and iOS with performance in mind from day one.
- Android & iOS
- Touch-optimized controls
- Store submission (Google Play, App Store, Cafe Bazaar)
- Performance optimization
PC Games
Deeper experiences with mouse and keyboard. Built for Windows with scalable quality settings.
- Windows builds
- Keyboard & mouse controls
- Quality settings
- Steam-ready packaging
Tech & tools
Built with Unity
- 01
Unity
Primary game engine — all 4 published games
- 02
C#
All gameplay, systems and tooling
- 03
Unity UI Toolkit
UI systems and menus
- 04
Git
Version control on every project
- 05
Android SDK
Mobile builds and store submission
- 06
Photoshop
Assets, icons and marketing images
Published games
4 games. Live and playing.
How I work
Open to these roles
Full-time / Part-time
Looking for a Unity developer to join your team? I'm open to studio roles — remote or hybrid.
Contract / Freelance
Need a specific feature, system or a full game built? I take on contract projects with clear scope and timeline.
Game Jam
Game jams are where I experiment and push limits. Always open to collaborating with designers and artists.
Next step
Looking for a Unity developer?
Tell me about your project or role and I'll get back to you within 24 hours.
First consultation free · reply within 24 hours